S!
Ok after a horrible day yesterday which involved an entire server reinstallation because i couldn't start our missions... i think we're back.
Couple of things of note:
- New Combat ticker is alive and active, its optimized now to only hold the last 10 events, and roll old events off the bottom of the list beyond 10 - we also turned of tracking of chat messages

, this is for performance, memory savings and mainly to save game lag when trying to save the eventstracker file so it will stay small. (For some unknown reason, the DCS lua environment doesn't properly support the lua file system 'append' function, which is what i was hoping to use for these files, so we wouldn't have to carry the whole event log file in lua memory and flush it to file every time. But thru extensive testing and lots more wasted time, it doesn't support this. Native LUA does though! arrg... So long story short, we have a rolling ticker and we can change the depth of how many events it holds in our serversettings.lua file.)
- I've temporarily deactivated SRS. SRS has been another pain in my backside, keeping it up to date, reading the SRS file (=more lag) which has many quirks, and it also contributes to additional game LUA/scripting traffic as well. Its just more CPU drain, and i suspect it, in conjunction with all our necessary scripting may be contributing to stability and possible lag problems. So.... until further notice SRS is disabled and not running. I'm going to run like this for a while, and if it helps to leave it off, i may then remove our menuing and other vestiges of it. (for now we have discord, and ts3 of course!) PS _ i loved SRS when it worked, its very immersive, but its probably more trouble than its worth. Folks (other than me ;-< ) don't use it much.
Steer pilots toward discord or ts3 please.
S! Enjoy,
DDO